average
average.01 - to amount to or come to an average, compute an average, calculating/finding/creating a mean, median or mode, computed mean
AVERAGE-V NOTES: Frames file for 'average' based on WSJ. Member of Vncls multiply-108-3. (from average.01-v) AVERAGING-N NOTES: Added by Julia based on BOLT, average.01. Corresponds to VNcls multiply-108-3. (from averaging.01-n)Aliases:
averaging (n.)
average (v.)
average (n.)
average (v.)
average (n.)
Roles:
ARG0-PAG: agent, person computing the average
ARG1-PPT: average(d) entity
ARG2-VSP: numerical value of the average (or whatever final form it takes)
ARG3-VSP: scale
ARG1-PPT: average(d) entity
ARG2-VSP: numerical value of the average (or whatever final form it takes)
ARG3-VSP: scale
average-v: non-agentive
In October , the busiest month of the year so farARGM-TMP
, daily volumeARG1
averagedrel
roughly 145 million sharesARG2
.average-v: with Arg3
The Manhattan U.S. attorney 's office stressed
criminal casesARG1
from 1980 to 1987 , averagingrel
43ARG2
for every 100,000 adultsARG3
.average-v: agentive
On the civil side , the Manhattan prosecutor filed an average of only 11 cases for every 100,000 adults during the same period ;
the San Francisco U.S. attorneyARG1
averagedrel
79ARG2
.average-v: transitive
That is in part because of the effect of having to
averagerel
the number of shares outstandingARG1
, she said .averaging-n: financial strategy. Arg1
Read up on
Pound CostARG1
Averagingrel
.average.03 - having a normal skill level
AVERAGE-J NOTES: Added by Julia. (from average.02-j)Aliases:
average (j.)
Roles:
ARG1-PAG: moderately skilled entity
ARG2-PPT: skill
ARG2-PPT: skill
average-j: both args
The first is a master a gaming ,
the latterARG1
is averagerel
at doing all thingsARG2
.average.04 - normal, in the range of mean, meadian or mode
AVERAGE-J NOTES: Added by Julia based on average-v.01. (from average.01-j)Aliases:
average (j.)
Roles:
ARG0-PAG: agent of computation
ARG1-PPT: average entity
ARG2-VSP: numerical value
ARG3-VSP: scale
ARG1-PPT: average entity
ARG2-VSP: numerical value
ARG3-VSP: scale
average-j: arg1
By the time we get themARGM-TMP
, their effect and valueARG1
willARGM-MOD
onlyARGM-ADV
be averagerel
.