mist
mist.01 - make blurry with mist (emphasis on blurriness)
MIST-V NOTES: Roleset by Julia based on internet search. No Vncls. (from mist.01-v)Aliases:
mist (v.)
Roles:
ARG0-PAG: Agent causing the mist
ARG1-GOL: thing becoming opaque with mist
ARG2-PPT: the mist
ARG1-GOL: thing becoming opaque with mist
ARG2-PPT: the mist
All arguments
IARG0
mistedrel
the glassARG1
with a sighARG2
.destination as subject
The dental mirrorARG1
mistedrel
.theme as subject
A grey English drizzleARG2
mistedrel
the glassARG1
.mist.02 - spray with a mist of something
MIST-V NOTES: Roleset by Julia based on internet search. No Vncls. Comparison to ?spray?. (from mist.02-v)Aliases:
mist (v.)
Roles:
ARG0-PAG: Agent, person doing the spraying
ARG1-GOL: destination of the spray
ARG2-PPT: the spray itself
ARG1-GOL: destination of the spray
ARG2-PPT: the spray itself
All args
HeARG0
mistedrel
the glassARG1
with a good amount of vermouthARG2
before pouring in the ginARGM-TMP
.Theme as subject
PerfumeARG2
mistedrel
the airARG1
.Destination as subject
The airARG1
mistedrel
with the scent of gardeniasARG2
.mist.03 - weather condition with empty 'it'.
MIST-V NOTES: Roleset by Julia based on internet search. Member of Vncls weather-57. Comparison to ?snow?. (from mist.03-v)Empty 'it' does not need to be annotated. (from mist.03-v)
Aliases:
mist (v.)
Roles:
ARG1-PPT: the droplets of mist themselves (or cognate)
with location
It
'srel
mistingrel
outsideARGM-LOC
.with LOC and TMP
It
mistedrel
on usARGM-LOC
all dayARGM-TMP
.mist_up
mist_up.04 - mist_up: obscure with mist
MIST_UP-V NOTES: Roleset based on internet search. No Vncls. Comparison to ?mist.01?. (from mist.04-v)Aliases:
mist_up (v.)
Roles:
ARG0-PAG: Agent causing the mist
ARG1-GOL: thing becoming opaque with mist
ARG2-PPT: the mist
ARG1-GOL: thing becoming opaque with mist
ARG2-PPT: the mist
Agent and destination
Harry let out a long breath and watched as
heARG0
mistedrel
uprel
the windowARG1
.theme as subject
My warm breathARG2
mistedrel
uprel
the glassARG1
.destination as subject
But our vision seems to get dim as minutes pass , as if
the windowARG1
mistedrel
uprel
.mist_over
mist_over.05 - mist_over: obscure with mist
MIST_OVER-V NOTES: Roleset based on internet search. No Vncls. Comparison to ?mist.01?. (from mist.05-v)May not occur with intentional animate agent (from mist.05-v)
Aliases:
mist_over (v.)
Roles:
ARG0-PAG: Agent causing the mist
ARG1-GOL: thing becoming opaque with mist
ARG2-PPT: the mist
ARG1-GOL: thing becoming opaque with mist
ARG2-PPT: the mist
theme as subject
PerspirationARG2
hadrel
mistedrel
overrel
the glass of my suitARG1
.Destination as subject, with cause
The window in the Caf ? Des AmatuersARG1
mistedrel
overrel
from the heat and smoke insideARGM-CAU
.