out
out.01 - expose, reveal something (often negative) about someone
OUT-V NOTES: Frame created by Arrick (from out.01-v)Aliases:
out (v.)
Roles:
ARG0-PAG: outter, exposer, revealer
ARG1-PPT: person, thing being outted
ARG2-GOL: entity outted to
ARG3-PRD: attribute of arg 1
ARG1-PPT: person, thing being outted
ARG2-GOL: entity outted to
ARG3-PRD: attribute of arg 1
out-v
... these sourcesARG0
were not exposing wrongdoing as Deep Throat did but outingrel
a CIA operativeARG1
.out.02 - extinguished (fire, lights, power, etc)
OUT-J NOTES: Added by Julia based on WordNet. (from out.02-j)Aliases:
out (j.)
Roles:
ARG1-PPT: thing formerly receiving power, fuel
out-j: arg1
If you noticed your drive is a little darker on downtown Atlanta interstates at night , that 's because
nearly half of the street lightsARG1
are outrel
.out.03 - eliminated from play
OUT-J NOTES: Added by Julia based on WordNet. (from out.03-j)Aliases:
out (j.)
Roles:
ARG1-PPT: former player
ARG2-LOC: game, play, competition
ARG2-LOC: game, play, competition
out-j: arg1
Three Strikes
andARG1
You 're Outrel
.out-j: both args
Kethi KilonzoARG1
is outrel
of the race for the senate seat in the fourth - coming by elections in Makueni countyARG2
.out-j: out of service
The ticket machineARG1
at Gaithersburg is outrel
of serviceARG2
.out.04 - asleep, unconscious
OUT-J NOTES: Added by Julia based on WordNet. (from out.04-j)Aliases:
out (j.)
Roles:
ARG1-PAG: sleeping beauty
out-j: unconscious
Abruptly my vision darkened as I felt the hilt of a sword hit me in the back of the head , and
IARG1
was outrel
like a lightARGM-MNR
.out.05 - having exhausted a resource/commodity
OUT-J NOTES: (from out.05-j)Aliases:
out (j.)
Roles:
ARG1-PAG: entity who doesn't have any left
ARG2-PPT: what there isn't any left of
ARG2-PPT: what there isn't any left of
out-j: both args
I mean , the guy started the whole thing because
heARG1
was craving a PBJ , and was outrel
of peanut butterARG2
.out.06 - not contained within outer boundaries
OUT NOTES: Expanded for SpatialAMR-- Arg3 added. Some examples were moved to more appropriate rolesets.OUT-J NOTES: Added by Julia based on BOLT-4,5. (from out.01-j)
Aliases:
out (j.)
outside (j.)
outside_of (p.)
outside (j.)
outside_of (p.)
Roles:
ARG1-SE1: entity outside
ARG2-SE2: outside of what
ARG3-AXS: axis
ARG2-SE2: outside of what
ARG3-AXS: axis
out_of-p: out of bounds
Honestly , I did n't know
the ballARG1
was outrel
of boundsARG2
until it was way up in the stands somewhere .out_of-p
and then
a yellow blockARG1
outrel
ofrel
the rectangleARG2
next to each of those(a / and :op2 (b / be-destined-for-91 :ARG1 (b2 / block :pl + :color (y2 / yellow)) :time (t / then) :location (s / space :pl + :ARG1-of (o / out-06 :ARG2 (r / rectangle)) :ARG1-of (n / next-to-02 :ARG2 (t2 / that :pl +) :ARG3 (c / cartesian-framework-91 :ARG1 (b4 / build-space)))) :frequency (r2 / rate-entity-91 :ARG1 (b3 / block :quant 1 :ARG1-of (i2 / include-91 :ARG2 b2)) :ARG2 (t3 / thing :mod (e / each) :ARG1-of (i3 / include-91 :ARG2 t2)))))
outing
outing.07 - pleasure trip, junket
OUTING-N NOTES: Based on Sharp data. Comparison to travel.01. Travel.01 is a member of VN class run-51.3.2-1. Framed by Katie. (from outing.01-n)Aliases:
outing (n.)
Roles:
ARG0-PPT: traveler
ARG1-LOC: destination
ARG1-LOC: destination
both args
FamilyARG0
outingsrel
to park , Albany 's beachARG1
.outside
outside.09 - outer part of a larger whole
OUTSIDE NOTES: Added for SpatialAMR.Aliases:
outer (j.)
outside (j.)
outside (n.)
outside (j.)
outside (n.)
Roles:
ARG1-PRT: entity that is the outer portion
ARG2-WHL: of what larger whole
ARG2-WHL: of what larger whole
outer-j
good , now please fill in the
outerrel
sidesARG1
of the second level 3x3 squareARG2
but leave the middle open(a / and :op1 (g / good-02) :op2 (f / fill-in-05 :polite + :mode imperative :ARG0 (y / you) :ARG1 (s / side :pl + :ARG1-of (o / outside-09 :ARG2 (s2 / square :location (l / level :ord (o2 / ordinal-entity :value 2)) :size (d / dimension-entity :value 3) :size (d2 / dimension-entity :value 3)))) :concession (l2 / leave-14 :mode imperative :ARG0 y :ARG1 (o3 / open-06 :ARG1 (s4 / space :ARG1-of (m / middle-01 :ARG2 s2)))) :time (n / now)))