Rolesets - punch

punch

punch.01 - to hit or press (a key or a button)

PUNCH-V NOTES: Based on WSJ. Member of Vncls swat-18.2, carve-21.2-2. Updated by Julia, 10/2010. (from punch.01-v)
PUNCH-N NOTES: Automatically created by Julia as an alias file for unification. (from punch.01-n)

Aliases:

punching (n.)
punch (n.)
punch (v.)

Roles:

ARG0-PAG: agent
ARG1-PPT: entity punched

punch-v: passive

The fan said
heARG1
was
punchedrel
by one playerARG0
and that the other broke his jaw with a baseball bat .

punch-v: with direction- my FAVORITE aggressive ballooning example!

We finally rendezvoused with our balloon , which had come to rest on a dirt road amid a clutch of Epinalers who watched
usARG0
disassemble our craft -- another half - an - hour of non - flight activity -- that included the precision routine of yanking the balloon to the ground ,
punchingrel
all the airARG1
out of itARGM-DIR
, rolling it up and cramming it and the basket into the trailer .

punch-v: transitive

Viewers can call a 900 number for additional advice , which will be tailored to their needs based on
the numbersARG1
theyARG0
punchrel
( `` Press one if you 're pregnant , '' etc . ) .

punch_out

punch_out.02 - remove

PUNCH OUT NOTES: Added for SpatialAMR.

Aliases:

punch_out (v.)
punching_out (n.)

Roles:

ARG0-PAG: agent
ARG1-PPT: entity removed
ARG2-SRC: removed from what

punch_out-v

punchrel
outrel
blocksARG1
from thatARG2
to make an XARGM-PRP


          (p / punch-out-02 :mode imperative
              :ARG0 (y / you)
              :ARG1 (b / block :pl +)
              :ARG2 (t / thing
                :mod (t3 / that))
              :purpose (m / make-01
                :ARG0 y
                :ARG1 (t2 / thing
                    :configuration (s / string-entity :value "X"))))