Rolesets - viable

viable

viable.01 - capable of success

VIABILITY-N NOTES: Added for THYME-AMR.
VIABLE-J NOTES: Added by Julia based on BOLT-2,3. (from viable.01-j)

Aliases:

viable (j.)
viability (n.)

Roles:

ARG1-PAG: entity capable of success
ARG2-PRD: secondary predication

arg1

Oh and just because there are reserves it does not mean
theyARG1
are
financiallyARGM-MNR
viablerel
, plus the TNC could just tell us to off like Iraq did .

both args

it 's pretty much like asking if
a rogueARG1
is
viablerel
as primary controller in a dungeonARG2
... maybe it could ?

viability-n

50% tumor viability

          (v / viable-01
            :ARG1 (s / sign-symptom :name (n / name :op1 "tumor"))
            :degree (p / percentage-entity :value 50))